
If You Build It, No One Will Care
Is YOUR weather satellite being defunded by fascist oligarch bootlickers The Legitimate Government?
NO worries! We've got NOAA AT HOME.
I spent the first twenty years of my adult life creating things. I made a film no one watched. I drew a comic
no one read. I launched multiple Art Blogs. I pitched several ideas - some my own, others not - that never
seemed to take flight, despite how excited I was about them.
(You ever get art block so bad you sign up for a computer class and get a STEM degree?)
Building programs is fun, but when you're surrounded by students who are legitimately young enough to be your
children, who are also outclassing you at every turn, those old demons resurface. It's one thing to put together
a wonky little website when you're just starting out. It's another thing entirely when you're perimenopausal.
People aren't as kind when you're older. Advice that served you earlier in life comes off as condescending and
belittling once you've passed the point where you were supposed to have built a career and put down roots. I'm
behind two for two.
Over the last several weeks, I've had a daily routine. 30 minutes is spent working on an art project, and
30 minutes is spent on a tech project, either this website or the weather app. I don't know if either are
good - objectively I know they're not - but I keep working.
This past week, I finally finished the last batch of roughs on a 270-page graphic novel I started a decade ago.
By the end of 2026 I'd like to have a finished product I can self-publish, but considering how unlikely
it is to ever find a wider audience, I often wonder if I would be better off focusing on my new path. The drive
to finish a project is more a compulsion for me than anything else - if I don't complete it, it will haunt me.
And so, working around homework, midterms, and finals, I put in a half hour of dogged work every day, cleaning
linework for future me. And then a dogged 30 min of code, for the same future.
The lack of a brand is, ironically, very on brand. I never had a consistent style. If I wanted to
work on something dark and serious, my work was too cartoony and "cute." If I wanted to do a kids show, my work
was too dark and emotional. Working on a sitcom? I used too many cameras. If I was working on an action show, my
work was too flat. I had falsely believed being an artist meant exploring different styles and voices and stories,
but it's far more convenient when you're one note, especially when you're cooking slop for idiots. In both art
and tech, it seems the overwhelming message is - leave who you are at the door. (It's easier to replace a mindless
drone with a robot down the line. You feel less guilty.) Being a complex human being who refuses to fit in a box
is an act of resistance at this point, and I'm fucking here for it.
Despite my frustration when my work doesn't reach a wider audience, perhaps it's to my benefit. There's a sense of
freedom that comes with doing something and knowing no one will ever look at it. I find myself going back to what
I used to do at 19 - building something like a maniac, piecemeal, until it looks right. Is the code bad? You bet
it is! Who gives a shit? I have no faith in any future, least of all mine. Plus, my art was bad back then too.
What's the alternative, NOT make the thing? Everything my light touches is going to be garbo for the next decade
so may as well get it out of the way now.
I still rely on online instruction far more than I would like, but hopefully that will change in time. Starting
over is an exercise in frustration and patience. The only answer is time. Lucky for me, I still have plenty of it.

Fact: Later we lit this Daruma on fire and I watched it burn with a bunch of naked eldery men. A treasured memory.
Posted on: July 4, 2025 at 11:30 AM | Category: Animation & Transition

Yes, It's Me.
In 2004, when I initially left college the first time, I didn't think I'd ever be back.
I went into animation fueled by a drive to tell stories, but I found out in due time my stories were not
going to be told. No matter, perhaps I could be the one to tell stories for others...but as years passed,
I found the work I did fell less into the category of creative or story driven, and more a sort of filing
and categorizing. I received an inordinate amount of praise for my organizational skills, which, while
something I'm proud of, were not why I threw caution to the wind and moved to LA with only the promise
of a 2-week gig.
Certainly that meant stable work. If no one else could be arsed to track and label all the extras in a crowd
scene, the job invariably fell to me since I did it without complaint. And for a long time, I labored under
the assumption that this was some kind of dues I was paying, and someday, someone would notice my creative
vision and drive and give me the opportunity to do what I'd set out to do, but for money. At the 20 year
mark, I realized this was delusional, and I needed to jump ship.
So here I am, in middle age, a college student again. I am studying computer science - a surprisingly
challenging and exciting field which uses an entirely different part of my brain. If the animation industry
seems to content to wallow in an assortment of bland reboots of the same seven shows (soon enough to be
assisted by an army of AI) then perhaps I should be the one programming the robots instead of letting them
take my job?
I kid. (Mostly.)
I am, as an Elder Millenial (gross) a member of the last generation to grow up without, and then with,
the spectre of social media. I have found it to be both beneficial and exhausting, but as time goes on,
more the latter than the former. I've been told many times that when seeking a job, I need to "build
my brand." The last I checked, I was a 42 year old human woman, not a corporation. I understand the
need to put your best foot forward when representing yourself. I find the idea of human branding repugnant.
So I suppose this is my attempt at re-launching myself into the corporate world, but on my own terms: a
long-form blog about my transition from creative to technical, from expert to novice, youth to middle
age and beyond. I invite you to join me on this journey, as I, an Old Woman, yell at clouds.


What Manner of Nonsense Is This?
A long form blog about my transition from cartoons into computer science.
Want to read more?